Alternative Armies 28mm Scale Science Fiction Squad Level Wargame.
Set in the Ion Age science fiction universe this game pits the armoured knights of the Retained and the volunteer soldiers of the Muster against each other, all in the service of their Marcher Baron Lords. The flame of insurrection has been lit on the planet of Kendal III and the Prydian Precinct is beginning to burst into the flames of a full blown civil war. The aim of the war... to gain control of more than eighty star systems and the future of all within them.
Moth lets you to play out anything from a small skirmish with half a dozen miniatures a side right up to a squad level battle with more than a hundred miniatures in play if you so desire. Play with 28mm miniatures from the Alternative Armies Ion Age range. This is a game that is fast to learn, fast to play and great for younger novice players and experienced tacticians alike.
Moth has a clever central mechanic based around the D10 (ten sided dice) and the adaptable Elan Rating system. This, when combined with a fluid squad mechanic allows players to add to and remove from their squads in play. Plus unique features such as Break Shots and Degrade Fire, two action choices among many others, makes the game flow excellently and combines tension with fun in battle. Use cover, avoid open ground, call on your fellows for support. Win the Prydian Civil War for your noble masters.
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Below is a list of all the content for Moth currently featured here on Barking Irons
Moth Scenario: Up On The Roof
Written by Gavin Syme Tuesday, 29 November 2011 07:00
Baron Jay McKindless and his Prydian Troops must prevent a post of heavily armoured Canlastrian Desteria Knights from deploying in this tense scenario set on the roof of a skyscaper high above the streets of Ullswater.
Moth Scenario: Gentleman Prefer Bonds
Written by Gavin Syme Friday, 18 November 2011 07:00
Baron McKindless must eliminate a Canlastrian patrol whilst keeping a disgruntled trader with a very vaulable cargo out of enemy hands.
Moth Scenario: Gravelle or Xanadu
Written by Gavin Syme Saturday, 12 November 2011 07:00
Baron McKindless' Lance must cross the Xanadu brewery under heavy fire in order to meet their evac air-raft before the League of Canlaster take control of Kendall III.
Moth Scenario: The Trapper's Agrifarm
Written by Gavin Syme Monday, 26 September 2011 07:00
A Prydian Muster Platoon has crash landed and is now holed up inside an agrifarm complex on the planet of Kendal III. Feld Galdon and his Canlastrian Retained Post must prevent the Prides from spreading news of the rebellion to other colony worlds.
Moth File Folder
Written by Gavin Syme Monday, 26 September 2011 07:00
Fully supporting the Moth 28mm Sci Fi ruleset Alternative Armies have released a free files folder for the game including force rosters, templates, markers, solitaire rules and a scenario. You can find it here on Barking Irons.
Moth Solo Play Rules
Written by Gavin Syme Monday, 26 September 2011 07:00
The Prydian Civil war rages on and the demands upon the Marcher Barons are ceaseless. On occasion you might need to take to the field without another player being available. These solo play rules give you a ‘silent player’ so the battle never has to stop.
Interview – Gavin Syme on Moth and the Ion Age
Written by Gavin Syme & Craig Andrews Friday, 22 July 2011 07:00
Interview – Gavin Syme talks about Alternative Armies new squad based science fiction game set in the Ion Age, MOTH.





