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Alternative Armies' character based skirmish level wargame for use with their range of 28mm Celtic Mythology miniatures.

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From the very dawn of time, the Land existed.

Invaded, colonised, deserted and invaded once more, and always fighting against the darkness that dwelt in the Northern Seas.

The Land was rich with Magic, a place for Heroes, Gods and Monsters.

This Land has been and shall always be - Erin.

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Below you can see all the content for the Land of Erin currently hosted here on Barking Irons.


Blade of Destiny, Part 4 - Drive Them Into The Seas

Written by Gavin Syme Monday, 11 April 2011 09:00

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The ancient portal is gone, the Blade of Destiny has done its work. The only remaining task for the blade of Huyen of Klia is to pierce the hide of Rugg the Cruel. This is the final battle.

Blade of Destiny, Part 2 - Find the Pucci

Written by Gavin Syme Thursday, 21 June 2007 00:00

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Having failed to stop Rugg from poisoning the Byloco Hill well, Huyen knew he had to seek out the source of the portals the Fomor were using. His quest has led him deep into the green woods as discovered from the words of a dying Fomor warrior, only Gerrta the Sea Devil knows how to locate the ancient Gateway Rugg is using.

 

Blade of Destiny, Part 1 - Raid on Byloco Hill

Written by Gavin Syme Wednesday, 20 June 2007 00:00

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Rugg the Cruel has been using ancient portals to raid unsuspecting Sidhe settlements. However the vigilance and planning of Huyen of Kilia at Byloco Hill has led to a conflict. Realising his band is outnumbered Rugg has decided to poison the settlements well before escaping back to the darkness of the sea. The Huyen's warband is the Sidhe settlements only hope.

Blade of Destiny, Part 3 - Death to the Gateway Walkers

Written by Gavin Syme Wednesday, 16 May 2007 00:00

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Having discovered the location of Elatha's Gateway, the ancient ritual portal of the Fomor, Huyen and his warband must strike it with the Blade of Destiny to close it forever and protect the Sidhe from any future surprise Fomori raids.

 

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